![libretro on Twitter: "Fullspeed Sega 32X emulation now on RetroArch WiiU with Picodrive! #RetroArch #Libretro #Picodrive #32X https://t.co/kvqH8aaEh4" / Twitter libretro on Twitter: "Fullspeed Sega 32X emulation now on RetroArch WiiU with Picodrive! #RetroArch #Libretro #Picodrive #32X https://t.co/kvqH8aaEh4" / Twitter](https://pbs.twimg.com/media/FE411fIX0A4fr4Y.jpg)
libretro on Twitter: "Fullspeed Sega 32X emulation now on RetroArch WiiU with Picodrive! #RetroArch #Libretro #Picodrive #32X https://t.co/kvqH8aaEh4" / Twitter
![Sorry if this is a dumb question but how could I get retroarch to not squish the image? This is Wii btw : r/RetroArch Sorry if this is a dumb question but how could I get retroarch to not squish the image? This is Wii btw : r/RetroArch](https://i.redd.it/ebikjd0jqy371.jpg)
Sorry if this is a dumb question but how could I get retroarch to not squish the image? This is Wii btw : r/RetroArch
Wii] Point Filtering does not seem to have correct aspect ratio · Issue #455 · libretro/RetroArch · GitHub
libretro on Twitter: "Fullspeed Sega 32X emulation now on RetroArch WiiU with Picodrive! #RetroArch #Libretro #Picodrive #32X https://t.co/kvqH8aaEh4" / Twitter
![libretro on Twitter: "Look at that lovely ribbon swirl now working on WiiU! RetroArch 1.7.1 will see the Wii U port really coming into its own, with working shaders and fancy menu libretro on Twitter: "Look at that lovely ribbon swirl now working on WiiU! RetroArch 1.7.1 will see the Wii U port really coming into its own, with working shaders and fancy menu](https://pbs.twimg.com/media/DTRiLBPWkAAEUh5.jpg)